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	<title>Comments on: The Technology of Up</title>
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	<link>http://www.outside-hollywood.com/2009/06/the-technology-of-up/</link>
	<description>Isaac Botkin's film and video website</description>
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		<title>By: John Calvin Young</title>
		<link>http://www.outside-hollywood.com/2009/06/the-technology-of-up/comment-page-1/#comment-12120</link>
		<dc:creator>John Calvin Young</dc:creator>
		<pubDate>Fri, 10 Jul 2009 03:01:17 +0000</pubDate>
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		<description>Thanks for the impressive analysis of technique and style for Up&#039;s 3D. I had never really thought about why certain films&#039; 3D was good or bad, except knowing that it was. On an interesting side note, I&#039;ve seen some of the newest TVs and some BD releases offering different 3D technologies in the home, perhaps drawing down the studios&#039; theater advantage for 3D in the future. Have you heard of these experimental systems?

Question: Are you going to share the 3D experiments you&#039;re working on in anaglyph or another process? As the recent Aliens vs. Monsters release demonstrated, anaglyph can be used to a certain effect on the web...</description>
		<content:encoded><![CDATA[<p>Thanks for the impressive analysis of technique and style for Up&#8217;s 3D. I had never really thought about why certain films&#8217; 3D was good or bad, except knowing that it was. On an interesting side note, I&#8217;ve seen some of the newest TVs and some BD releases offering different 3D technologies in the home, perhaps drawing down the studios&#8217; theater advantage for 3D in the future. Have you heard of these experimental systems?</p>
<p>Question: Are you going to share the 3D experiments you&#8217;re working on in anaglyph or another process? As the recent Aliens vs. Monsters release demonstrated, anaglyph can be used to a certain effect on the web&#8230;</p>
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		<title>By: Ethan Blayze</title>
		<link>http://www.outside-hollywood.com/2009/06/the-technology-of-up/comment-page-1/#comment-11738</link>
		<dc:creator>Ethan Blayze</dc:creator>
		<pubDate>Sun, 28 Jun 2009 05:07:15 +0000</pubDate>
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		<description>Fascinating!  I had never really thought (in depth) about stereoscopic film until I read this article.  You made some excellent points here; specifically, the fact that the human eye has to refocus when the camera changes focal points, and how studios use 3D film as an anti-piracy measure.

Great read!

Keep posting!  I&#039;ve enjoyed all your articles in the UP series.</description>
		<content:encoded><![CDATA[<p>Fascinating!  I had never really thought (in depth) about stereoscopic film until I read this article.  You made some excellent points here; specifically, the fact that the human eye has to refocus when the camera changes focal points, and how studios use 3D film as an anti-piracy measure.</p>
<p>Great read!</p>
<p>Keep posting!  I&#8217;ve enjoyed all your articles in the UP series.</p>
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		<title>By: Joshua Hoppman</title>
		<link>http://www.outside-hollywood.com/2009/06/the-technology-of-up/comment-page-1/#comment-11664</link>
		<dc:creator>Joshua Hoppman</dc:creator>
		<pubDate>Thu, 25 Jun 2009 23:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.outside-hollywood.com/?p=241#comment-11664</guid>
		<description>It&#039;s breathtaking to me of how much work goes into just ONE aspect of 3D Computer animation movie making. It is a LOT of work!</description>
		<content:encoded><![CDATA[<p>It&#8217;s breathtaking to me of how much work goes into just ONE aspect of 3D Computer animation movie making. It is a LOT of work!</p>
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